10:00 AM TO 11:59 PM


8:30 AM TO 11:59 PM


8:30 AM TO 4:00 PM


To enter into our amazing event, you will need to purchase a badge.  It takes many months of planning and hard work to get this event off the ground and fill it with tons of fun activities!  Our cost-per-person for a 3-Day event is very low.  Eclectic Endeavors, the organization behind G.A.M.E., is very conscious of keeping our expenses low and efficient.

If you PRE-REGISTER ONLINE you will save $10 on a Weekend Pass and avoid the lines at the door.

At the BOTTOM of this page are the G.A.M.E. Policies that all attendees agree to when purchasing a badge for entry.  Please review those, as you will be clicking an agreement statement during the purchasing process.

NOTE: There are no Visitor Passes for Year 9!  Last year we offered a 2-hour visitor pass for $5.  This feature was abused so therefore anyone entering the event will need to register for a pass at-the-door or preregister online.  Either is fine.  

An article has been posted explaining this in more detail if you wish to read it:


These are Age Requirements for attending G.A.M.E. When paying for your registration, you need to be 16 years or older. If you are 15 or younger, you need to have parents permission.

13 YEARS OLD & UP • Full price listed

12 TO 8 YEARS OLD • At the door: $5 with paid ADULT admission (18 & older)

7 YEARS & UNDER • FREE with paid ADULT admission (18 & older)




CLOSED on 9/16/17

$20 for a WEEKEND PASS ($10 savings)


$30 for a WEEKEND PASS




NOTE: There are no Visitor Passes for Year 9!  This is a policy we have ended.  To enter our event you must purchase a badge.



Create a Membership Registration account with our website.


Online purchasing of passes closed on 9/16/17.   You can purchase at the door starting 10AM Friday morning.

If you are a Raffle / Giveaway winner — bring your postcard certificate to the Registration Desk at G.A.M.E. EXPO and we will get you taken care of in person.



No badges will be shipped.
All badges will be at Will Call upon arrival at the Expo Center.

G.A.M.E. Policies

These are the parts of our policies concerning attendees and behavioral guidelines that all attendees agree to upon purchasing a pass into G.A.M.E.   For our full documented polices you can read those at this link.

Attendee Conduct Policy

All of the following constitute grounds for expulsion from the convention without refund:

  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of GAME Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

If you experience or witness any of the above, please seek out GAME Staff or Security to report the incident. A staff member will always be located at GAME HQ.

Age Guidelines

16 & older – On your own
13 to 15 – There must be an adult in the facility at all times
12 & under – There must be an adult within reach of child at all times

When paying for your registration, you need to be 16 years or older.  If you are 15 or younger, you need to have parents permission.

No Harassment Policy

GAME is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

Costumes & Weapons

Weapons and items that appear to be weapons are not allowed at GAME. Self defense, recreational and utility items such as knifes, tazers, pepper spray, BB guns, cap guns, air-soft weapons, paintball guns, water guns, martial arts weaponry, including wooden practice weapons, etc, are not welcome, even if it is lawful to own and carry them in other public places. Off duty security, law-enforcement and military personnel are not allowed to bring their weapons to GAME. Items resembling futuristic weapons, fantasy weapons and non-projectile boffer weapons may be allowed provided they are not handled in a careless, threatening or destructive manner against persons or property.

Questionable items can be brought to the Registration Desk in the convention center during operating hours to be checked for compliance with this policy. Some events may provide exceptions to this policy under strict circumstances defined by that event.

20th & 21st century uniforms may not be worn as costumes. These include any uniform that can be construed as a military uniform from any country or a uniform worn in an official capacity, such as security guard, police officer, deputy, fire marshal, paramedic, etc. Active duty military personnel are permitted to wear their government-issued uniforms.

GAME Staff or security personnel may inspect any item or costume at any time during the convention. Failure to comply with these policies and/or the instructions of GAME Staff or security personnel may result in immediate removal from the convention without refund.

Event Spaces

GAME reserves the right to clear each room after an event. Attendees will not be allowed to remain in the room for the next event.

Items cannot be stored in event spaces. If found, items may be moved or discarded.

Lost & Found

GAME HQ will serve as the center for lost and found items during the convention. Unclaimed property will be turned over to the convention center security office at the close of the convention. You can help protect your belongings by including identification tags with mobile phone numbers in wallets, purses, backpacks and other loose items. Labeling belongings helps us attempt to return recovered items to their rightful owners.

Volunteer Policies

Volunteers are eligible for admission to GAME at a rate of a $5 discount for each 2 hour shift worked. Five two-hour shifts for a total of ten hours of time equals one free admission to GAME.

Perks include:

  • Free admission
  • Access to the Staff/Henchmen area
  • Snacks and drinks from the concessions area


  • Volunteer ten hours of time at GAME
  • Attend one planning meeting and meet either the Chairman or the Volunteer Director
  • Attend training session(s) when announced

Personal Volunteers

Directors can ask for and find volunteers for their own areas, for their own use. These volunteers answer primarily to the director that procured them and will be subject to normal volunteer application procedure.

Prices and Rates

Credit/Debit card Processing fees may apply.

No checks accepted.

Refunds are based on our policy statement here.


7 and under – FREE

8 to 12 years old 3 day badge – $5 with paid adult

13 & up Weekend Pass – $30

Friday Only – $15

Saturday Only – $30

Sunday Only – $10

NO VISITORS PASSES.  (Year 8 was the last year these were offered).

All badges are upgradeable at the event.

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