We are TRYING to make the process to register games easier each year. Last year we used GrowTix and that system was pretty good, but it involved several screens / steps to get a single game ready.
This year, we have a simpler process and just now eliminated the need for an author account. Now you just need to have an account with the website and there are over 600 people with accounts from Year 9 and 10.
Tonight at midnight we shut down everything. Game scheduling, Volunteer Applications, Panel Submissions, Ticket Sales, everything. We have 10 days before the doors open and a lot of details to get in place. Don’t delay this is your last chance to get everything in.
You will still be able to buy tickets AT THE DOOR starting on Friday at 10AM.
You will still be able to register “pick-up” games at Gaming HQ when you arrive, but only pre-scheduled games received before midnight tonight will qualify GMs for a free badge.
Tuesday the Panel schedule will be final, and our Volunteer schedules will be in the finalization stages.
Attention Game Masters, if you want your game to appear on the schedule where everyone can find it on our website and more importantly on the APP!!! — you need to get your games scheduled by Monday 9/24/18 (11:59PM).
The deadline was Friday 9/21/18 but we moved it back to Monday 9/24/18.
Game Masters you can get a FREE BADGE ($30 VALUE) by submitting games worth 40 player hours. See the website for how this math works. But it is as simple as a 2 hour game for up to 6 players (12 player hours) ran 3 times (36 player hours) and then a 1 hour game for up to 4 players (4 player hours) for a total of 40 player hours. That’s just 7 hours of your time to get a free badge! Henchmen have to work 10 hours (but they also get a lot of perks).
We have an APP! This will help you look at events, panels, games, get tickets, register for games, get reminders of panels, see a map of the room, check on your volunteer shifts, look up our Guest of Honor, just … SO MUCH! Download it today. Look for “Gather App” by Utah Media where you get your apps.
Since we SOLD OUT of Exhibitor Spaces back in March, we’ve not had any updates to the room layout map. However, we’ve had one exhibitor cancel, and since filled that space with one exhibitor off the waiting list (which now has 21 people on it).
We are PROUD to announce our latest Guest of Honor!
Eric Wile is a credited video game designer. He has done level design, storyboarding, concept design, game engine design etc.
During his time at Sony Online Entertainment, Eric had a major hand in the development of several extremely popular titles such as EverQuest, EverQuest II, EverQuest Online Adventures, PlanetSide, Star Wars: Galaxies and Vanguard Saga of Heroes. His crowning achievement was his involvement with the popular EverQuest franchise, even going so far as to develop EverQuest: Macintosh Edition, which earned him the prestigious Sony Achievement award.